OpenGL Superbible: Comprehensive Tutorial and Reference
| Autor | Graham Sellers, Richard S Wright, Nicholas Haemel |
| 7654875593 | |
| Idioma | Germany - English |
| Terminal correspondiente | Android|iPhone|iPad|PC |
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OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts.
OpenGL(R) SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels
OpenGL® SuperBible, Seventh Edition , is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly
Going through my first steps in setting up OpenGL in C++. 4 August 2014, dev. Getting Started with OpenGL in C++. Learning OpenGL has been on my to-do list for as long as I can remember, but before getting too crazy on it, I wanted to start slowly by focusing on a simple project.
OpenGL Superbible - Comprehensive Tutorial and Reference nach Richard S. Wright, Benjamin Lipchak, Nicholas Haemel 1008 Seiten (2010) Seite 1 von 1, zeige 1 von 1 Büchern.
The OpenGL SuperBible has been a reference book since the first release and this fifth edition is the first edition to be exclusively focused on modern, shader based, OpenGL programming. That's the great novelty of this edition: it is based on the OpenGL 3.3 API and all discussions about deprecated fixed-function programming has been thrown out ...
OpenGL SuperBible: Comprehensive Tutorial and Reference (English Edition) eBook: Graham Sellers, Richard S, Jr. Wright, Nicholas Haemel: Kindle-Shop
OpenGL Superbible - Comprehensive Tutorial and Reference nach Richard S. Wright, Benjamin Lipchak, Nicholas Haemel 1008 Seiten (2010) Seite 1 von 1, zeige 1 von 1 Büchern.
[(OpenGL Superbible: Comprehensive Tutorial and Reference)] [ By (author) Graham M. Sellers, By (author) Richard S. Wright, By (author) Nicholas Haemel ] [July, 2013] | Graham M. Sellers | ISBN: 8601405447739 | Kostenloser Versand für alle Bücher mit Versand und Verkauf duch Amazon.
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OpenGL® SuperBible, Seventh Edition , is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. Students will find up-to ...
Produktinformationen zu „OpenGL Superbible (eBook / PDF) “. OpenGL® SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics.
OpenGL® SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You'll ...
OpenGL SuperBible von Richard S. Wright, Benjamin Lipchak (ISBN 978-0-321-49882-3) | Alles versandkostenfrei bestellen -
OpenGL SuperBible: c't 14/2011, S. 188 | Comprehensive Tutorial and Reference | BÜCHER, Shader, 9780321712615, Benjamin Lipchak, GLSL, Graham Sellers, ISBN 978-0-321-71261-5, Nicholas Haemel, Richard S. Wright . Comprehensive Tutorial and Reference. Registrieren; Login; Abo-Service; Merkzettel; Hilfe; Verbraucherinfos; Vorteile sichern! IT-Zeitschriften, Fachbücher, eBooks, digitale Magazine ...
Englisches Buch: OpenGL Superbible - von Graham Sellers, Richard S. Wright, Nicholas Haemel - (Addison-Wesley Longman, Amsterdam) - ISBN: 0672337479 - EAN: 9780672337475
Graham Sellers, Richard S. Wright und Nicholas Haemel: OpenGL Superbible: Comprehensive Tutorial and Reference. Addison-Wesley Longman, Amsterdam 2015, ISBN 978-0-672-33747-5. Lorenz Burggraf: Jetzt lerne ich OpenGL. Der einfache Einstieg in die Schnittstellenprogrammierung. Markt+Technik, München 2003, ISBN 3-8272-6237-2.
OpenGL SuperBible von Richard S. Wright, Nicholas Haemel, Graham M. Sellers, Benjamin Lipchak (ISBN 978-0-321-71261-5) | Alles versandkostenfrei bestellen -
OpenGL: OpenGL Superbible (eBook / ePub) Comprehensive Tutorial and Reference. Nicholas Haemel , Graham Sellers , Richard S Wright Jr. Keine Kommentare vorhanden Jetzt ersten Kommentar schreiben! Bewerten Sie jetzt diesen Artikel. Schreiben Sie den ersten Kommentar zu "OpenGL: OpenGL Superbible". ...
In diesem Buch sind die verschiedenen Aspekte von OpenGL ausführlich dargestellt. Es ist in die typischen Themenbereiche der Computergrafik gegliedert. Von der Modellierung grafischer Szenen über Farbgebungen, Beleuchtung und Texturen bis hin zur Interaktion. Ein großer Abschnitt befaßt sich mit den Bibliotheken von OpenGL mit Ergänzungen ...
DOWNLOAD NOW » "The reference section documents each set of related OpenGL commands. Each reference page covers: a description of the command's parameters, the effects on rendering and the OpenGL state by the command, examples, errors generated by functions, and references to related functions."--BOOK JACKET.
comprehensive tutorial and reference, 4. Auflage, Addison-Wesley, 2007. [4] Randi Rost: OpenGL shading language, 2. Auflage, Addison-Wesley, 2007. [5] Dave Shreiner: OpenGL programming guide: the official guide to learning OpenGL, 6. Auflage, Addison-Wesley, 2008. Internetquellen Wichtig: Es ist empfehlenswert, nicht nur ausschließlich mit Internetquellen zu arbeiten! Wichtig: Die Wiki von ...